p4est 2.8.6
p4est is a software library for parallel adaptive mesh refinement.
src Directory Reference

Files

file  p4est.h [code]
 The top-level 2D p4est interface.
 
file  p4est_algorithms.h [code]
 Routines for managing quadrants as elements of trees and subtrees.
 
file  p4est_balance.h [code]
 
file  p4est_base.h [code]
 General support types and functions.
 
file  p4est_bits.h [code]
 Routines for manipulating quadrants (neighbors, parents, children, etc.)
 
file  p4est_build.h [code]
 Create a new p4est object by adding individual quadrants in order.
 
file  p4est_communication.h [code]
 
file  p4est_connectivity.h [code]
 The connectivity defines the coarse topology of the forest.
 
file  p4est_empty.h [code]
 
file  p4est_extended.h [code]
 Interface routines with extended capabilities.
 
file  p4est_geometry.h [code]
 Transform from tree-local "reference" coordinate system to global "physical space" coordinates.
 
file  p4est_ghost.h [code]
 passing quadrants and data to neighboring processes
 
file  p4est_io.h [code]
 Provide functions to serialize/deserialize a forest.
 
file  p4est_iterate.h [code]
 Iteration over mesh topology via callbacks.
 
file  p4est_lnodes.h [code]
 
file  p4est_mesh.h [code]
 Forest topology in a conventional mesh format.
 
file  p4est_nodes.h [code]
 
file  p4est_plex.h [code]
 
file  p4est_points.h [code]
 
file  p4est_search.h [code]
 Search through quadrants, the local part of a forest, or the partition.
 
file  p4est_to_p8est.h [code]
 
file  p4est_to_p8est_empty.h [code]
 
file  p4est_vtk.h [code]
 Routines for printing a forest and associated fields to VTK format.
 
file  p4est_wrap.h [code]
 The logic in p4est_wrap encapsulates core p4est data structures and provides functions that clarify the mark-adapt-partition cycle.
 
file  p6est.h [code]
 A hybrid 2D+1D AMR extension.
 
file  p6est_communication.h [code]
 MPI_Comm management.
 
file  p6est_empty.h [code]
 
file  p6est_extended.h [code]
 Interface routines with extended capabilities.
 
file  p6est_ghost.h [code]
 passing columns of layers and data to neighboring processes
 
file  p6est_lnodes.h [code]
 
file  p6est_profile.h [code]
 
file  p6est_vtk.h [code]
 
file  p8est.h [code]
 The top-level 3D p8est interface.
 
file  p8est_algorithms.h [code]
 Routines for managing quadrants as elements of trees and subtrees.
 
file  p8est_balance.h [code]
 
file  p8est_bits.h [code]
 Routines for manipulating quadrants (neighbors, parents, children, etc.)
 
file  p8est_build.h [code]
 Create a new p8est object by adding individual quadrants in order.
 
file  p8est_communication.h [code]
 
file  p8est_connectivity.h [code]
 The connectivity defines the coarse topology of the forest.
 
file  p8est_empty.h [code]
 
file  p8est_extended.h [code]
 Interface routines with extended capabilities.
 
file  p8est_geometry.h [code]
 Transform from tree-local "reference" coordinate system to global "physical space" coordinates.
 
file  p8est_ghost.h [code]
 passing quadrants and data to neighboring processes
 
file  p8est_io.h [code]
 Provide functions to serialize/deserialize a forest.
 
file  p8est_iterate.h [code]
 Iteration over mesh topology via callbacks.
 
file  p8est_lnodes.h [code]
 
file  p8est_mesh.h [code]
 Forest topology in a conventional mesh format.
 
file  p8est_nodes.h [code]
 
file  p8est_plex.h [code]
 
file  p8est_points.h [code]
 
file  p8est_search.h [code]
 Search through quadrants, the local part of a forest, or the partition.
 
file  p8est_tets_hexes.h [code]
 
file  p8est_vtk.h [code]
 Routines for printing a forest and associated fields to VTK format.
 
file  p8est_wrap.h [code]
 The logic in p8est_wrap encapsulates core p4est data structures and provides functions that clarify the mark-adapt-partition cycle.