p4est
2.8.7
p4est is a software library for parallel adaptive mesh refinement.
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The 2D version of the p4est library. More...
Files | |
file | p4est.h |
The top-level 2D p4est interface. | |
file | p4est_algorithms.h |
Routines for managing quadrants as elements of trees and subtrees. | |
file | p4est_bits.h |
Routines for manipulating quadrants (neighbors, parents, children, etc.) | |
file | p4est_communication.h |
Parallel messaging and support code. | |
file | p4est_connectivity.h |
The connectivity defines the coarse topology of the forest. | |
file | p4est_extended.h |
Interface routines with extended capabilities. | |
file | p4est_geometry.h |
Transform from tree-local "reference" coordinate system to global "physical space" coordinates. | |
file | p4est_ghost.h |
Passing quadrants and data to neighboring processes. | |
file | p4est_iterate.h |
Iteration over mesh topology via callbacks. | |
file | p4est_lnodes.h |
Generate Lobatto node numbers for any degree. | |
file | p4est_mesh.h |
Forest topology in a conventional mesh format. | |
file | p4est_search.h |
Search through quadrants, the local part of a forest, or the partition. | |
file | p4est_vtk.h |
Routines for printing a forest and associated fields to VTK format. | |
file | p4est_wrap.h |
This wrapper API encapsulates core p4est data structures and provides functions that clarify the mark-adapt-partition cycle. | |
The 2D version of the p4est library.