p4est  1.1
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src Directory Reference

Files

file  p4est.c
 
file  p4est.h [code]
 The top-level 2D p4est interface.
 
file  p4est_algorithms.c
 
file  p4est_algorithms.h [code]
 
file  p4est_balance.c
 
file  p4est_balance.h [code]
 
file  p4est_base.c
 
file  p4est_base.h [code]
 General support types and functions.
 
file  p4est_bits.c
 
file  p4est_bits.h [code]
 Routines for manipulating quadrants (neighbors, parents, children, etc.)
 
file  p4est_communication.c
 
file  p4est_communication.h [code]
 
file  p4est_connectivity.c
 
file  p4est_connectivity.h [code]
 The coarse topological description of the forest.
 
file  p4est_extended.h [code]
 Interface routines with extended capabilities.
 
file  p4est_geometry.c
 We provide the identity transformation for reference.
 
file  p4est_geometry.h [code]
 transforms from vertex frame to physical space
 
file  p4est_ghost.c
 
file  p4est_ghost.h [code]
 passing quadrants and data to neighboring processes
 
file  p4est_io.c
 
file  p4est_io.h [code]
 
file  p4est_iterate.c
 
file  p4est_iterate.h [code]
 Iteration over mesh topology via callbacks.
 
file  p4est_lnodes.c
 
file  p4est_lnodes.h [code]
 
file  p4est_mesh.c
 
file  p4est_mesh.h [code]
 forest topology in a conventional mesh format
 
file  p4est_nodes.c
 
file  p4est_nodes.h [code]
 
file  p4est_plex.c
 
file  p4est_plex.h [code]
 
file  p4est_points.c
 
file  p4est_points.h [code]
 
file  p4est_search.c
 
file  p4est_search.h [code]
 
file  p4est_to_p8est.h [code]
 transforms 2D p4est routines into 3D p8est routines
 
file  p4est_vtk.c
 
file  p4est_vtk.h [code]
 Routines for printing a forest and associated fields to vtk format.
 
file  p4est_wrap.c
 
file  p4est_wrap.h [code]
 
file  p8est.c
 
file  p8est.h [code]
 The top-level 3D p8est interface.
 
file  p8est_algorithms.c
 
file  p8est_algorithms.h [code]
 
file  p8est_balance.c
 
file  p8est_balance.h [code]
 
file  p8est_bits.c
 
file  p8est_bits.h [code]
 Routines for manipulating quadrants (neighbors, parents, children, etc.)
 
file  p8est_communication.c
 
file  p8est_communication.h [code]
 
file  p8est_connectivity.c
 
file  p8est_connectivity.h [code]
 The coarse topological description of the forest.
 
file  p8est_extended.h [code]
 Interface routines with extended capabilities.
 
file  p8est_geometry.c
 We provide some geometry transformations for the builtin connectivities.
 
file  p8est_geometry.h [code]
 transforms from vertex frame to physical space
 
file  p8est_ghost.c
 
file  p8est_ghost.h [code]
 passing quadrants and data to neighboring processes
 
file  p8est_io.c
 
file  p8est_io.h [code]
 
file  p8est_iterate.c
 
file  p8est_iterate.h [code]
 Iteration over mesh topology via callbacks.
 
file  p8est_lnodes.c
 
file  p8est_lnodes.h [code]
 
file  p8est_mesh.c
 
file  p8est_mesh.h [code]
 forest topology in a conventional mesh format
 
file  p8est_nodes.c
 
file  p8est_nodes.h [code]
 
file  p8est_plex.c
 
file  p8est_plex.h [code]
 
file  p8est_points.c
 
file  p8est_points.h [code]
 
file  p8est_search.c
 
file  p8est_search.h [code]
 
file  p8est_tets_hexes.c
 
file  p8est_tets_hexes.h [code]
 
file  p8est_vtk.c
 
file  p8est_vtk.h [code]
 Routines for printing a forest and associated fields to vtk format.
 
file  p8est_wrap.c
 
file  p8est_wrap.h [code]